A short passage-hopping puzzle game made with Twine where you navigate forward, backwards, and sideways through the memories of one Billy Pilgrim, who has come unstuck in time.

From the start, you have total freedom to move through these moments as you like. Once you reach the final passage, you will return to the "beginning" and can attempt to return to the end. 

If you can do so in a set number of jumps between passages, you have won the game. (In this version, there are two possible paths.) Unlike in real life, the conditions for success in this game are quite straightforward.

Billy Pilgrim is an experimental microgame intended to explore the possibilities of interactive fiction and hypertext as a medium for more complex game design.